In the past I am sure Frantic and I have both discussed our thoughts on how to offer feedback for developers on the games we love. The other day when I was hopping through time and seeing some older tweets of mine, I noticed I went on a mini-rant about the same subject several years ago. The majority of those rant-filled tweets were talking about how sending death threats to the developers of these games we love to play and demanding they change something is not cool.
Today we’re going to talk about a band that you have to have been living under a rock not to have heard of: Metallica. Yes we’re going to discuss the kings of thrash metal and their album that was released back in November of 2016 called Hardwired… to Self-Destruct.
What are part time wrestlers you ask? Well they only wrestle a handful of matches a year, and normally when they do it’s a big deal.
Alright class, would you kindly open your textbooks to page 176? Today we will be exploring how interesting it is for games to use real world history as part of their setting. Robert, I see you back there trying to…oh, I’m getting carried away here. Now that you are probably flashing back to your school days, let’s get started, shall we?
You know that one thing you really like but are afraid to admit for fear of judgement? We all have something (or many things) we enjoy but are afraid to openly embrace for fear of others knocking us down for it.
Here I am with wrestling article. Who would’ve guessed? I’m just going to get right into this: if you’re one of those people who are all like “Why do you watch that fake shit?” I’m going to in turn ask you why do you watch movies? They’re both fake. Only difference is one has a higher budget, and one can be watched at a local high school gym.
The question that arises for me this week is, how much is too much when being involved in a game? Whether it be the community, or really putting yourself into the characters’ shoes. The answer? As much (or as little) as you want to be. Alright, boom, we’re done here. See you all in a few weeks.
Recently I stumbled across a large spreadsheet of all the Progressive Metal albums released this year (and it’s a wiki on /r/progmetal now). I wanted to listen to as many of these as possible and ultimately came to the conclusion that it would be ridiculous to even attempt, although it couldn’t hurt to give some albums a listen.
Video game challenges are things that have existed since shortly after video games. Now I hear you saying “But Freakshow what’s the point?” Well dear reader, I’ll tell you. You know that copy of your favorite game you’ve beaten a million times? Maybe you can do something to make it harder on yourself. It could be no healing items, only using starting equipment, or even not leveling up. Something to give it that extra little edge so you have a challenge to make it harder. You’ll fall in love with it all over again. Who doesn’t like to overcome a challenge, right?
Well, hello everyone. We’re finally starting to come out of our Destiny 2 coma that we have been in for the past week or so, meaning you should start seeing some normalcy return to these articles. Anyways, my grumblings for this week are partially inspired by a conversation I was part of with a few friends as well as experience from my years participating in online gaming communities. I see it happen quite often and it is something that I don’t think should happen as often as it does, nor at all. What is it then? The fact that others seemingly like hating on things others really enjoy for the simple reason of, they don’t like it.